MORTAL KOMBAT X
NetherRealm Studios
Sound Designer
Recorded, designed, and implemented sound effects for all aspects of the game, including characters, environments, cinemas, and UI.
Mixed all story mode cinematic movies.
Mixed in-game characters and environments and contributed to global mixing decisions.
Managed and directed sound effects outsourcers for Mortal Kombat X's story mode.
Mortal Kombat X Demo Reel
This video shows a small slice of my work on Mortal Kombat X.
All sound effects you hear in the video were created by me. Music, environments, and many character grunts have been muted.
Awards Received
The Game Awards
Best Fighting Game
The NAVGTR Awards
Best Fighting Game